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No Quicktime VR on ipad?

16GB ipad was recently purchased for testing purposes. I'm a web designer and currently involved with a project where we are creating panoramic quicktime VR movies for a museum. The movies showcase different exhibits. Prior to quicktime we were designing these on flash and exporting as swf. Since the ipad didn't support flash we converted to quicktime and I now realize these don't play either... I don't understand why Apple is not supporting quicktime completely on their ipad/iphone when it's their own application. What other options do I have here? Am I going to have to convert everything to html5/css?

Dual G5 1.8/ Dual 800mhz PowerMac G4 / Powerbook G4 1.33mhz / BW G4 500mhz, Mac OS X (10.4.11), Intel Mac Pro (2.66 dual core xeon) w/ 5GB DDR / OS 10.5.8

Posted on Sep 7, 2010 12:55 PM

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8 replies

Sep 7, 2010 12:59 PM in response to applefan_since1998

by the way, the problem with converting to html5 is that it will display on Safari fine but it leaves out a lot of other browsers. For example, the apple.com/html5 page which gives an example of a VR done in html5 does not show up in Firefox or IE. This is a major issue as the majority of visitors use those browsers. I can't just design for Apple users. It needs to be cross-platform which is why I was hoping quicktime was the answer.

Sep 8, 2010 8:03 AM in response to applefan_since1998

I have a similar problem. I am a photographer and shoot both 360 panoramas as you mention plus revolving product shots. I prefer these to be VR where the viewer can click and drag to rotate the product. The various software I use to create these can output as either quicktime or flash, but neither will play on the iPad.

A current UK tv advertisement for the iPad shows an iPad user dragging with his fingers on the screen to rotate an object so it obviously is possible to create a version that the iPad can handle, but what format does it need to be and what software can create it?

Steve

No Quicktime VR on ipad?

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